POV-Ray : Newsgroups : povray.general : Render frames backwards : Re: Render frames backwards Server Time
5 Aug 2024 06:10:53 EDT (-0400)
  Re: Render frames backwards  
From: ABX
Date: 14 Nov 2002 03:04:00
Message: <bfl6tusuk70dfht3spv6p2aodskvvsid08@4ax.com>
On Thu, 14 Nov 2002 01:46:24 -0000, "Andrew Cocker" <mai### [at] andrewcockercouk>
wrote:
> If not, can this be implemented in the next MegaPOV please?

Hmm, yes, I think it could be usefull from time to time.
Would be Frame_Step=Integer option sufficient?
Something like

  Frame_Step=1 (default-forward)
  Frame_Step=-1 (backward)
  Frame_Step=0 (wrong value)

I will try. But I think you can use some workaround already. Just add
Declare=Direction=1 or Declare=Direction=0 in settings and then use

#if(Direction=1)
  #declare Current_Frame=frame_number;
#else
  #declare Current_Frame=calculated_reversed_frame_number;
#end

ABX


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